In this project, a scaling scrolling animation application has been developed using SwiftUI. The main components in the project are ContentView, HomeView, ModelView and ItemView. The goal of the project is to create a visual animation by scaling items while scrolling.
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Platform: IOS17+
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Highlights
- ContentView: The main entry point of our application.
- ModelView: The data model containing the game items.
- ItemView: Visual representation of each item.
- HomeView: The main screen component and the centre of the scaling animation.
Code Analysis:
ContentView:
Contains the HomeView component as the main entry point.
Only HomeView is called in the Body property.
ModelView:
Contains a model representing the elements.
It contains the item structure, name, description and display properties.
Defines a set of items with examples from different games.
ItemView:
A component used to display each item.
The body property shows the name, description and image of the item.
HomeView:
The main view component and contains the scaling animation.
It creates a scrolling animation using GeometryReader.
The scaleValue function ensures that elements are scaled during scrolling.
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