Text version of Tutorial: [ Ссылка ]
In this Blender 3D tutorial, learn how to create procedural non-destructive cliffs in Blender using metaballs and Cycles render engine.
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Chapters Markers
00:00:00 Intro
00:00:44 Reference
00:01:12 Analysing Reference Image
00:02:42 Cliff Blockout
00:06:34 Shader Requirements
00:07:51 Material & Render Setup
00:08:23 Displacement Setup
00:17:42 Cliff Base Color
00:23:19 Procedural Grass Shader
00:31:00 Outro
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Project File:
[ Ссылка ]
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Realistic Trees Tutorial:
[ Ссылка ]
Speed Up Blender Viewport
[ Ссылка ]
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Cliff Reference Image:
[ Ссылка ]
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Music From Youtube Library:
Serenity - Akash Gandhi
Waiting - Andrew Langdon
T'as où les vaches? - Dan Bodan
We Are The Rain - Akash Gandhi
Angel's Dream - Akash Gandhi
#blender3d #blendertutorial #Procedural
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