Supplemental video for my Eurographics 2014 short paper "Unsupervised three-dimensional reconstruction of small rocks from a single two-dimensional image" which shows some results obtained with the method described in the short paper.
Abstract:
Surfaces covered with pebbles and small rocks can often be found in nature or in human shaped environments. Generating an accurate three-dimensional model of those kind of surfaces from a reference image can be challenging, especially if one wants to be able to animate each pebble individually. To undertake this kind of job manually is time consuming and impossible to achieve in dynamic terrains animations. The method described in this paper allows unsupervised automatic generation of three-dimensional textured rocks from a two-dimensional image aiming to closely match the original image as much as possible.
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