Consider commissioning me on Vgen for Minecraft Skins, CPM models, and more! [ Ссылка ]_
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This is a in-depth tutorial on how to use Blockbench for the Customizable Player Models mod! This discusses animation, model set up, textures, in-game uploading, and more!
Thank you for your support on the previous video! I hope a lot of the questions from last time were answered. When I made the first video, I only expected my friends and clients to see it. However, it got a lot more traction than I expected, so thank you! If you still have questions, feel free to leave a comment, or mention me on Twitter if you want a more in depth discussion.
Watch the original video here: [ Ссылка ]
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Timestamps:
0:00 - Opening
[BLOCKBENCH SETUP]
1:30 - CPM Overview
2:14 - Downloading the Plugin
3:36 - Importing Skin Texture
4:08 - Adding the Second Layer (see pinned comment)
6:15 - Model UV Set Up
• 7:30 - Base Texture Editing
[MODELING]
8:30 - Horn Modeling
• 8:50 - Adding a Reference Image
12:30 - Ear Modeling
14:05 - Tail Modeling
[TEXTURING]
17:07 - Generating Base Textures
• 19:35 - Saving Textures
20:06 - Correcting UVs
22:54 - Texturing the Model
[ANIMATION]
24:26 - Animation Screen
25:18 - Idle Animation
• 28:12 - Walk Animation
29:07 - Run Animation
30:51 - Finishing Animation
[IN GAME SET UP]
31:16 - Exporting the Model
• 31:36 - Opening .cpmproject Files in Blockbench
32:48 - Starting up Minecraft
33:27 - In-Game Model Screen
• 34:22 - Changing Vanilla Minecraft Skin
• 34:52 - Discussing the Paste Site
35:48 - In-Game Model Showcase
36:15 - Outro
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Download Custom Player Models Mod:
[ Ссылка ]
Download Blockbench:
[ Ссылка ]
CPM Blockbench Plugin GitHub:
[ Ссылка ]
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My Twitter:
[ Ссылка ]_
My Twitch:
[ Ссылка ]_
My Bluesky:
[ Ссылка ]
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