EEVEE next is a huge upgrade! There are some visual glitches and shading changes from cycles that make it less realistic, as expected. Maybe changing some settings could fix the glitches, not sure. I'll be sticking with Cycles for complicated cinematic/VFX shots, but EEVEE will be indispensable for high quality previsualization and even some final renders for specific scenes, now that it supports displacement and has raytracing features like GI. I had to relight this scene for EEVEE to work because I was using Nishita sky environment, which EEVEE doesn't support fully.
Check out my Avatar plant tutorial: [ Ссылка ]
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This work is based on "Animated Flying Fluttering Butterfly Loop" ([ Ссылка ]) by LasquetiSpice ([ Ссылка ]) licensed under CC-BY-4.0 ([ Ссылка ])
This work is based on "Tree GN" ([ Ссылка ]) by TechArtBGN ([ Ссылка ]) licensed under CC-BY-4.0 ([ Ссылка ])
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