Experimental 6, Part III is now out so let's take a quick look at the major changes in this one.
- Added wreckage POIs to start points
- Drilling Rocks (including T1 drill)
- Promethium Stone
- Traders
- Cyborgs
- Star Map discovery
- Added acid rain (Masperon)
- Activated hail (Ningues)
- Added possibility to disallow CVs on planets via flag (AllowCV: true / false) in playfield.yaml of a planet
- Added fixed drone bases (that launch space drones) on some space playfields: for now Omicron and Akua Orbit for testing
- When exiting game while in a cockpit, player is placed into the cockpit again
To opt in to experimental, please see the instructions on the official forums at this URL ([ Ссылка ])
And also please report any bugs you do find in this thread: [ Ссылка ]
"Ambiment" by Kevin MacLeod (incompetech.com) licensed under Creative Commons: By Attribution 3.0 License [ Ссылка ]
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