Return to a world of charming horror in Little Nightmares II, a suspense adventure game in which you play as Mono, a young boy trapped in a world that has been distorted by the humming transmission of a distant tower.
With Six, the girl in the yellow raincoat, as his guide, Mono sets out to discover the dark secrets of The Signal Tower. Their journey won't be easy; Mono and Six will face a host of new threats from the terrible residents of this world.
Will you dare to face this collection of new, little nightmares?
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Like its predecessors, Little Nightmares II is a puzzle-platformed adventure game. The player takes control of a boy named Mono, who, along with Six (the protagonist of the first game who returns as a companion non-player character), journeys through the Pale City to reach the Signal Tower.
Like Six, Mono is not limited in actions. However, unlike Six in the first game, he has the ability to use any long objects as tools to break objects or obstacles, or as weapons to fight small enemies. Instead of a lighter, Mono uses a flashlight, which at some point can be used to immobilize certain enemies like the Patients. Additionally, Mono does not travel alone and is aided by Six as a companion. As such both Mono and Six must work together to accomplish various tasks and puzzles that cannot be done alone.
Mono also has the ability to use televisions as portals to navigate the Pale City.
Characters
Mono - the protagonist of the game. His mission is to journey to the Signal Tower and stop its transmission.
Six - the deuteragonist and Mono's partner. She is a child who managed to escape the Nest and the Maw.
Nome - skittish creatures who were once human children. One of them can be seen wandering in the Hunter's house.
The Hunter - lives in the Wilderness outside of the Pale City. He has an obsession in taxidermy and hunts with a double-barrel shotgun, whilst using a flashlight to spot his prey.
The Teacher - a sadistic woman who teaches class in the School. She has the ability to extend her neck to great lengths, allowing her greater reach in finding and catching intruders.
The Bullies - "students" of the School. They are living porcelain dolls that serve as the Teacher’s underlings.
The Patients - amalgamations of corpses and mannequin parts created by the Doctor in the Hospital. They will ambush and pursue intruders in the dark, but will freeze if light is directed towards them.
The Living Hands - severed organic hands from the Patients of the Hospital. They crawl like spiders to attack intruders.
The Doctor - a bloated monster who crawls on the ceilings. He's the one behind all of the nightmarish experiments in the Hospital.
The Viewers - the citizens of the Pale City. They've been brainwashed by televisions and have their faces distorted. They will act hostile against Mono and appear to often attack in groups.
The Thin Man - the main antagonist of the game. He's the one behind the transmission and the distortion of the Pale City, and possibly the entire Little Nightmares universe.
PS: One brick at a time; You can set out to build the greatest wall (GOAL), but focus on perfectly laying bricks everyday and soon you will have that wall. - Inspired by Will Smith.
Little Nightmares 2 walkthrough gameplay part 1 (INTRO)
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