This video continues where left off in Part 1, taking the menu's that were created and adding various improvements as listed below.
0:00 - Fixing Pause Menu opening at the Main Menu
5:44 - Fixing the gap created by hiding the Load Game/Continue Button
14:23 - Streamlining the scripts so only one is required for the whole menu (dynamic buttons)
29:10 - Close game automatically after credits
35:21 - Brief overview of how to have random/progression based map backgrounds
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