In this tutorial we'll create a nice-looking procedural music visualisation using Geometry Nodes.
The music track used in the tutorial: [ Ссылка ]
AudioAlter's spectogram tool: [ Ссылка ]
--------------------------
This is a sister channel to Songs For Humanity, which aims to contribute to finding one's inner peace, and eventually humanity's outer peace.
The Songs For Humanity channel: [ Ссылка ]
More about the SFH project: [ Ссылка ]
Original SFH music on Soundcloud (CC0): [ Ссылка ]
00:00 Intro
00:35 Music file
00:49 Spectogram image
01:14 Setting up the music in Blender
01:42 GeoNodes image texture
03:17 Image texture scaling
04:03 Animating the spectogram
04:37 Refining the look of the spectogram
05:23 Adding a bumb in the middle
05:57 Bass thumping effect
06:58 Making it pretty
08:53 Rendering
09:15 Thought Tinkering
Ещё видео!