Maarten Denoo has been active in the Belgian gaming scene as an academic and journalist for years, releasing papers that cover loot boxes and the progress of policy around gambling in games.
This episode covers the recent research around loot boxes, and gets a frontline view of Belgium's loot box ban, as well as uncovering a possible new avenue of attack: Consumer law.
You can find out more about the GameAble project here: [ Ссылка ]
0:00 - Intro
0:52 - An overview of loot box research
5:18 - Maarten's loot box study
9:37 - The problem with equating gambling and loot box research
11:54 - The nature of chance
16:58 - Pushing responsibility onto players
20:10 - New definitions for loot boxes
21:40 - Consumer law as a new tool versus loot boxes
23:46 - Non-compliance in Belgium's loot box ban
33:07 - The content ecosystem around gambling in games
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