Natural disasters and climate change are a worldwide, collective concern and fear that sometimes goes unadverted. How do videogames, specially the Horizon series, portray it?
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0:00 - Intro
0:28 - What are Game Studies?
1:59 - What is Cli-Fi?
2:32 - Dystopic Future
2:55 - Cli-Fi: The Day After Tomorrow
3:21 - Cli-Fi: Snowpiercer
3:49 - Cli-Fi: Interstellar
4:22 - Why is Cli-Fi so important?
5:23 - Cli-Fi effect on consumers
6:11 - Research Reference: Condis, 2020
6:55 - Horizon narrative and Old Ones Technology
8:10 - Dystopic Future in Horizon
9:49 - Horizon as a Videogame: Immersion
10:46 - Aloy: Naivety, Discovery, Ownership
12.15 - Cli-Fi in Game Design
13:30 - Cli-Fi in Game Sidequests
14:28 - Far Zenith, Cli-Fi and collective fears
15:55 - Horizon: Cli-Fi or Action?
17:42 - Aloy, Character Design & Empathy
19:18 - Closing
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Music:
"The Grand Affair - Coupe ♫ NO COPYRIGHT 8-bit Music"
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Intro / Midtro / Outro templates provided by Motion Array:
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