This video demonstrates the simulation of 3 robots working together, with the Virtual Robot Experimentation Platform (V-REP: [ Ссылка ] ). This simulation was made based on following YouTube video:
[ Ссылка ]
This simulation in V-REP runs without a single line of code.
Following is V-REP's functionality: distributed control (unlimited concurrently running threaded or non-threaded scripts directly attached to objects or models), inverse kinematics (any mechanism, closed, redundant, with nested loops, etc.), dynamics (in V-REP the user can switch at any time from the Bullet Physics library to the Open Dynamics Engine, both are supported), proximity sensors (exact minimum mesh distance calculation within a customizable detection volume), camera-like sensors (with a large amount of available filter components that can be combined to achieve image processing), exact minimum mesh-mesh distance calculation (for any type of mesh, also concave, open, polygon soup, etc.), elaborate graphing possibilities, fast mesh-mesh interference checking, holonomic path planning in 2-6 dimensions and non-holonomic path planning for car-like vehicles, unlimited number of custom user interfaces with integrated edit-mode, integrated shape edit modes (triangle, vertex and edge), surface cutting simulation, etc.
One or more textures in this 3D scene have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information.
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