PART01 : 3D Modeling and Digital Sculpting _00:03 - 00:56
PART02 : Game Production Preview_00:56 - 01:12
PART03 : Rigging and Animation_01:13 - 01:57
Softwares used: Zbrush , Modo, Maya , 3dsmax, Photoshop, xnormal, Unity3d, shaderForge
Camera Script in Unity provided by my instructor
Concepts Artists: 00:46 Oliver Wade ([ Ссылка ]) , 00:33 Jordu schell ([ Ссылка ]) , and some provided by my instructor
My concepts : 00:30 Dragonfly Robot Spy Made in Maya, 00:39 Dark Neptune made in 3dsmax and Photoshop
www.guyphill.com
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