The third boss is a huge Tasmanian tiger ironically named Tiny. For some reason, the pause menu calls him Taz Tiger, but I don't show that, here.
He's pretty manly, and he has an awesome roar. His sneakers aren't too shabby, either.
He pretty much replaces Koala Kong of the first game. Tiny's only method of attack is to try to smash Crash into a pancake.
You don't even have to hit him on the green platforms. Those platforms periodically start flashing red, meaning that they're about to drop.
All you have to do is to trick Tiny into trying to land on the platforms that are about to drop. If you're good enough, you can even trick him to land on a spot that's already gone. He's strong, but stupid.
Beating him takes you to the 4th Warp Room, which is themed after mines. Tiny doesn't die. He just passes out from falling so much. He'll have his revenge. Maybe.
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Check out my N-Sane Trilogy fight against him, here!:
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