Some of these games are broken and are actually impossible to complete normally (namely Feed Us 4, 5, and Happy), some due to natural bugs, and Feed Us 4 in particular due to a Facebook-locked upgrade that cannot be obtained anymore. Therefore, I had to modify some of the games' files to make them completable for this longplay. If you want to get these modified files, or learn what exactly was altered in them, check out my tutorial: [ Ссылка ]
ugh. nostalgia made these games look better than they are. Honestly, every single game in this series has such terrible controls, are very buggy, get old really quickly because they never innovate graphic- or gameplay-wise... seriously, I wouldn't recommend this to anyone. I feel like there was a lot of potential in this formula, but they never adressed the core issues within it and just kept reusing their outdated assets. The best game in the series is by far Feed Us Happy and that's solely because it's the only one that steps out of the formula.
Longplays Spreadsheet: [ Ссылка ]
Twitter: [ Ссылка ]
Steam: [ Ссылка ]
Old Speedruns: [ Ссылка ]
Feed Us (Full Series) - Tavin Longplays No. 0038
TIMESTAMPS
00:00 1. Feed Us (Flash) - All Trophies + Maxed Upgrades
26:47 2. Feed Us 2 (Flash) - All Levels + Maxed Upgrades
01:01:50 3. Feed Us 3 (Flash) - All Objectives + Maxed Upgrades
01:53:47 4. Feed Us 4 (Flash) - All Objectives
02:59:04 5. Feed Us 4: Xmas Xpension (Flash) - All Objectives
03:49:54 6. Feed Us 5 - (Flash) All Unique Objectives + Maxed Upgrades
04:58:26 7. Feed Us: Lost Island (Flash) - All Trophies
06:43:00 8. Feed Us: Pirates (Flash) - All Objectives + All Cosmetics & Maxed Upgrades
08:01:16 9. Feed Us: Happy (Flash) - All Objectives + Maxed Upgrades
08:39:10 10. Feed Us: Hellstorm (Unity) - All Objectives + Maxed Upgrades
Tavin Longplays is an open gameplay archive for anyone to use however they'd like, no credits or permission needed. Most games are practiced beforehand to ensure a better watching experience, but no such thing as savestates or rewinds are used in any shape or form. For that reason, there might be plenty of deaths, losses, game overs, etc., which intentionally makes for a more authentic longplay in the end. Feel free to send any game requests down in the comments.
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