Wanna up your tech chase game and put people in the blender as Joker? Well, here it is The definitive Joker tech chase guide. This is only part one, which will include all the formal things from moves that start tech chases to percentages.
Even if you don't care about Joker whatsoever, this is still a great way to understand how to beat him. Once you understand how his tech chase game works, He's gonna really have to mix you to earn that extra damage.
0:00 - Intro
0:47 - Moves that can start a tech chase
1:40 - Fthrow
2:28 - Bthrow
3:00 - Bair
3:23 - Ftilt
4:41 - Dair
5:00 - Fair2
5:26 - Dash attack
6:05 - Nair
6:21 - Fair1
6:36 - Rebel's guard
7:09 - Gun
7:47 - Gun (Dash forward)
8:20 - Gun (Rainstorm)
8:40 - Gun (Jump)
8:57 - Gun (Spiral)
9:09 - Jab
9:35 - Uair (drag down)
9:48 - Eiha (Platform)
10:10 - Up B (Platform)
10:33 - Dtilt (Platform)
11:05 - Dtilt (Top platform)
11:39 - Utilt (Top platform)
12:04 - Bthrow (Platform)
12:24 - Dthrow (Platform)
12:44 - Dthrow (Top platform)
13:03 - Uthrow (Top platform)
13:22 - Fthrow (Platform)
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