Today we're learning how to play The City of Kings published by The City of Games and designed by Frank West!
The City Of Kings Unboxing: [ Ссылка ]
The City of Kings Review: [ Ссылка ]
Board Game Coffee with Mark Maia
There were 2 little slip ups in the video which I have corrected below in the index.
- Thanks for finding those Frank
Overview
00:17 Board Game Overview
00:54 Overview of Stories and Individual Scenarios
01:47 Winning
02:09 Reference Guide
Hero Selection and Setup
03:00 Setup
03:14 Creature Ability Bags
03:48 Hero Setup
05:56 Worker Setup
Campaign
06:18 Pick a story
06:30 Setup card
The Set Up Card
06:41 Board Setup (Setup Step 3)
08:15 Trackers (Setup Step 1)
08:51 Stats (Setup Step 2)
09:30 Creature Stat Bar
10:24 Starting Locations (Setup Step 4)
The Table Layout
10:44 Table Setup
Creatures and Their Thing
11:53 Creature Supply
What Heroes Do
12:53 Hero Actions
13:30 Hero Action: Move
14:08 Hero Action: Explore/ Creature Tile
14:42 Hero Action: Explore/ Shop Tile
14:56 Hero Action: Explore/ Quest Tile
15:20 Hero Action: Attack / Heal
16:55 Hero Action: Interact/ Quest Tile
17:42 Hero Action: Interact/ Shop Tile
18:31 Hero Action: Interact/Trading
Hero Equipment
18:47 Equipment cards: Armor
Hero and Worker Interact Actions
19:49 Hero Action: Interact/Stable Tile
20:02 Worker Actions
20:36 Worker Action: Move
20:48 Worker Action: Explore
21:12 Worker Action: Work
Resources
21:28 Workers and Resources
21:39 Worker Gather
21:57 Worker Scavenge
22:38 Depositing Resources
Creature Attention
23:08 Attention Token
Working in the City
23:42 Workers in the City
23:51 Additional Equipment
Temporary Structures
23:58 Temporary Structures
24:37 Temporary Structure: Camp
25:54 Temporary Structures: Barricades
25:01 Temporary Structures: Trap
Worker Details
25:21 Trapped Workers
25:36 2nd Worker & 5th Action
Experience and Character Growth
25:50 Increasing Your Stats via Experience
25:56 Experience Track
22:25 Experience Track: Stat Gain
26:36 Experience Track: Skill Gain
Making a Creatures
26:58 Creatures
27:28 Creature Ability
28:03 Creature Note
28:17 Creature Setup/Generation
Creature Breakdown
30:38 Basic Creature Abilities
30:45 Creature Armour
30:52 Creature Heal
30:59 Creature Basic Attack
31:05 Creature Attack All
31:14 Creature Range
When Creatures Attack
31:27 Priority Targeting - Correction: The creature selects all targets based on whether they are in range, and if only 1 is in range, then they become the target. But if multiple heroes are in range then it moves on to the next step, regardless of the distance.
Attack Bonus
32:15 Luck Dice
Creature Attacks
33:26 Creature Special Defense Abilities
33:40 Creature Reflect Damage Basic Ability
Starting a New Round
34:10 Round Summary
34:48 1st Round
Time Tracker and Elements
35:08 Move Time Tracker
35:21 Time Tracker Symbols
35:45 Fire/Frost/Poison
35:59 Reduce effects of Fire/Frost/Poison
36:18 Attention Token Removal
Impairments
36:48 Resolve Impairments
Creature Turn
37:33 Activate Creatures
37:59 Creature: Impairments
38:06 Creature: Attack (Special Abilities)
38:25 Creature: Attack (Basic Abilities) - Correction: I mention that Special Abilities happen before Basic Abilities, this isn't the case. Heal/Attack/Attack all always happen first, then the special abilities happen in order.
38:47 Multiple Creature Activation
Hero Death (kinda)
39:28 Critical Damage (Hero)
39:43 The City of Kings Heals All
Creature Death
40:20 Creature Death
City of Kings Healing Power
40:59 The Rules of The City of Kings Tile
The Skill Tree
41:46 Skill Tree
42:14 Skill Tree: Passive Ability
42:21 Skill Tree: Special Skills
42:27 Skill Tree: Anytime Skills
42:50 Skill Tree: Transform Skills
43:25 Skill Tree: Placement Rules
44:09 Temple Tiles
44:29 One Skill per Tier
Moving a Creature
44:49 Position Cards
The Big Bad Guys
45:49 Bosses
46:23 The Scorched
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Man, this board game is violent!
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