This video is spliced. Unfortunately, our setup had some incredibly annoying desynch issues in this level, so instead of having to redo more than half the level, I decided to use the inputs and get the full level with some editing magic.
The splices in question are:
After the pot room (0:49 - 0:51)
After the keese room (1:17 - 1:39)
Note that these parts still use the original inputs, I had just had to get a little creative in putting together the full level/video. It's a little difficult to explain, but I believe I can prevent this issue in future levels by working a bit differently.
It is a shame, but we definitely expected some of these issues to arise.
Anyway - The level itself turned out to be quite interesting. Initially, I thought 1-2 would be glitchless in co-op, but luckily I was still able to use the freeze clip from 1P as well as the FMC from the 1P TAS and use it here. Interestingly, I even managed to sneak in a little glitch in the keese room! It is possible to shoot the other player across gaps with the bow, although usually they will fall down as they touch the wall/floor. However, by landing exactly on the edge of a corner, you're able to land on the floor and make it onto the other side.
This turned out to be surprisingly helpful, as P1 can already get the gems and activate the switch while P2 is doing the rest of the room. I was pleasantly surprised by the result.
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