Rigging is the key to making a 3D character ready to animate, but everyone finds it so intimidating. Even I was afraid of it at first. But now I find it beautiful, so I want to show you how it works!
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Video by David Oneacre
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✉️ Contact: davidoneacre@gmail.com
Music by Jayfoo
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Made with the help of Jellybox Studio!
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Producer: Sean Aitchison
Voice Over Editing: Clem
Special Thanks to Gene Goldstein
Gimberly uses kamone's toon shader, which you can find here:
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List of Maya rigs collected by Animation Methods: [ Ссылка ]
Rigging reels shown at the end:
Cole O'Brien, Just Cause 4 Pipeline Tools: [ Ссылка ]
Chris Luckenbach, Wildstar Rigging Reel 2015: [ Ссылка ]
Olov Burman/Mindbender Studio, The Food Thief RIGG: [ Ссылка ]
Blender Studio, Sprite Fright Open Movie Showreel: [ Ссылка ]
Martin Gunnarsson and Tyrel Scott, Yum Yummy Making-of: [ Ссылка ]
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0:00 Intro
0:36 Skeletons
3:32 Skinning
7:13 Controls
12:19 Outro
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