In this video, we take a deep dive into some of the most iconic exploits from Metal Gear Solid 3: Snake Eater and discuss whether they'll still work in the upcoming MGS3 remake. From the legendary tranq and roll maneuver to dominating Ocelot and The Pain using sneaky strategies, these methods allowed players to breeze through boss fights-even on extreme difficulty.
But will the remake keep these same mechanics and exploits? We explore the potential for these strategies to still work, especially in Legacy Mode, which retains the original PS2 mechanics. At the same time, we examine how the new Modern Mode may change things up with reworked controls and movement.
We also discuss some concerns around the remake's clunky, floaty movement showcased in early gameplay-how it may impact navigation and balance, and whether it's a deliberate choice to slow the game down or an oversight that needs fixing before release.
Additionally, we'll touch on the sniper duel with The End, one of the greatest boss fights in MGS history, and how certain exploits in the original made it too easy-even on extreme difficulty. Will these remain intact in the remake, or will they address these balance issues?
Join us as we break down everything you need to know about the remake's mechanics, potential pitfalls, and how MGS3 remains a timeless masterpiece. #metalgearsolid #remake #konami #hideokojima #mgs3
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