Pump that chicken! mod: [ Ссылка ]
0:00 - how I test my stuff
0:07 - agenda for today
0:32 - an issue with attaching weapons programmatically to the player
2:21 - what I expect...
2:59 - ...and what I get
4:19 - constexpr const std::string_view variablename
4:30 - continue with our journey into C++ land
5:06 - keeping track of key presses in a variable for mouse buttons
5:36 - util functions for managing button presses and releases
6:23 - what happens when you click on an entity
7:08 - who understands all of this code?
7:20 - this is why working with the Arx engine is so difficult
7:58 - today's mod: Pump that chicken!
9:21 - outro
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