Putting the last bit of new content in MHW to an explosive conclusion!
I found AT Nerg to be a really fun straight forward fight that tests basic fundamentals without any annoying auras or AOEs. I thought I would have more trouble in this bombing run as I can't reliably break Nerg's white spikes for trips. Then again, 9 Mega Bombs/supply run makes trip chaining kinda useless and Bombing is still very effective at just dealing damage even without trips so it went alright. And there's no need for panic sheathing your weapon to superman dive Nerg's divebomb if you never unsheathe your weapon in the first place.
Overall, there was certainly room for improvement; I could have knocked off perhaps 1-2 minutes from but the run went pretty well overall and the ending was just icing on the cake. Doing these item only runs has been fun and I really hope they don't nerf them in Iceborne.
Ещё видео!