Same kind of test as with the Hurricane. Trying to see if the ship can handle the sites, the fitting was adjusted to "simulate" booster use by using a boost amplifier but lacks a damagecontrol because because I wanted enough powergrid to test out the skirmish command burst in pve. As you can see the ship work even though I did a mental facepalm when I accidentally reloaded a single charge into one of my ancillary boosters =) The ship is much better with a multispectrum shield hardener instead of the boost amp as it gives you a "harder" shieldbuffer to last until the reload completes... in any case the 2nd boooster is held in reserve so the first one gets to reload. Its not particularly cheap in the long run to burn faction boosters in pve but if you don't care about pvp capability it should handle hisec sites on just the 7 charges you get with regular boosters but it might be a bit too exciting and the potential for mistakes goes up. The fit I used in this video:
(I did keep the neut offline for fitting reasons as this fit is just temporary for experimentation)
[Cyclone, Simulated Cyclone Fitting]
Co-Processor II
Ballistic Control System II
Crosslink Compact Ballistic Control System
Power Diagnostic System II
Co-Processor II
10MN Afterburner II
X-Large Ancillary Shield Booster
Stasis Webifier II
X-Large Ancillary Shield Booster
Copasetic Compact Shield Boost Amplifier
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Skirmish Command Burst II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Small Gremlin Compact Energy Neutralizer
Heavy Assault Missile Launcher II
Medium EM Shield Reinforcer II
Medium Thermal Shield Reinforcer II
Medium Ancillary Current Router II
Infiltrator II x5
Nanite Repair Paste x31
Interdiction Maneuvers Charge x297
Agency 'Hardshell' TB3 Dose I x1
Standard Blue Pill Booster x1
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