This is a tool-assisted speedrun. For more information, see [ Ссылка ]
TAS originally published on 2015-01-11
In Fantasy Zone II: The Tears of Opa-Opa, the goal is to knock out all the stationary enemies and open the red warp to fight each level's boss.
Unlike other Fantasy Zone games ([ Ссылка ]), the stages are separated into a few submaps connected with blue warps. Because the stages are nonlinear, backtracking is unavoidable and the player must find the shortest path through them.
This run by Odongdong ([ Ссылка ]) uses increasingly powerful upgrades and a well-planned route to beat the game in under 6 minutes.
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