Top Eleven Ways To Mix Audio in the UNREAL ENGINE 5.3: From Easiest To Most Complex
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In this tutorial I am going to show you 11 ways to mix audio volume of your metasounds and other audio in Unreal. I will walk you through the basic and most simple ways all the way up to the more complex ways like audio modulation.
Whether you're a seasoned developer or just starting out, this video will guide you through the essential steps and concepts needed to take your game's audio to the next level.
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#UnrealEngine5 #Metasounds #GameAudio #InteractiveMusic #GameDevelopment #Tutorial #GameMusic #blueprints #GameAudioMixing
00:00 Introduction
01:25 Method 1: Set Volume in Metasound
02:57 Method 2: Volume Multiplier in Outliner
05:48 Method 3: Set Volume Multiplier via Blueprint
08:08 Method 4: Gain Mixer in Metasound
10:07 Method 5: Set Float Parameter via Blueprint
11:43 Method 6: Attenuation Settings
15:14 Method 7: Sound Submixes
19:41 Method 8: Audio Modulation: Control Bus and Control Bus Mixes
23:50 Method 9: Control Bus To Metasounds
25:58 Method 10: Modulating to Submix
28:40 BONUS 11: Side-Chain and Audio Bus Ducking
29:05 What Not To Do! Sound Classes & Passive Mixing
30:20 CONCLUSION:
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I am an audio designer, media composer and sound designer for Film, TV, Media and Video Games.
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