At one point the Arena Shooter genre was king of all FPS games. From Doom to Duke Nukem, Quake and Unreal Tournament, the genre has a long history of successful and beloved IP's. But in the last 15 years or so, it seems this genre of FPS has fallen completely out of relevance. Why?
Why did Arena Shooters rise and fall?
Follow me on Twitch ➤ [ Ссылка ]
SUPPORT the Channel ► [ Ссылка ]
____TIME STAMPS____
Introduction – 0:00
What Is an Arena Shooter? – 1:27
The Rise of Arena Shooters (Wolfenstein, Doom & Quake) – 4:55
The Dawn of Console FPS – 11:14
Valve Enters the Frey – 14:27
Combat Evolved – 18:07
The Dawn of Online Gaming – 20:30
End of an Era – 22:38
Conclusion – 31:18
Editing Help ➤ [ Ссылка ]
Thumbnail ➤ [ Ссылка ]
How Much Does Multiplayer Population Matter? (Raycevick) - [ Ссылка ]
✪ CONNECT WITH ME ✪
Subscribe ↪ [ Ссылка ]
Twitch ➤ [ Ссылка ]
Twitter ➤ [ Ссылка ]
Act Man TV ➤ [ Ссылка ]
Discord ➤ [ Ссылка ]
Instagram ➤ [ Ссылка ]
Xbox Live Gamertag ➤ The Act Man
The Rise & Fall of Arena Shooters
Теги
act manactmanthe act manvideo game historyarena shootersquakedoomdoom 2016doom eternalunreal tournamentepic gamesduke nukemfpsfirst-person shooterbest fps gamesarena shooterid softwarefortnitehalf-lifevalvedoom 2016 gameplayquake championsarena fpsquake champions gameplaydoom eternal gameplaydoom eternal multiplayerdoom eternal cutscenesdoom clonedoom clones