Call of Duty: Black Ops Cold War - Dead Ops Arcade - Solo Momaback Defeat "Reunited With Fidolina" Trophy / Achivement (Gameplay Walkthrough)
Finally defeated the Momma-back solo! Here is the raw gameplay from round 52-64. Hope you all enjoy; this may be the hardest trophy/achievement in Call of Duty history.
FURIOUS FEET - is absolutely necessary as your Fate; with Furious Feet you can outrun all enemies in the game except for: Werewolf when he sprints, Nova-5 Crawlers or enemies that run through nova-5 gas from a dead Nova-5 crawler, dogs/spectral dogs AND the momaback. Everything else can be avoided by running away which is very useful. No other fortunes can really beat the game solo except firepower but I personally could not do it. So GET Furious Feet and it helps to get it on Round 4 (see Dead Ops 3 Round 4 Fate Video)
SPECIAL ENEMIES - Dogs can seemingly 1-shot you and are very fast so need to be focused on first. Gladiators should be avoided or nuked on early rounds (5-20). Werewolf Boss needs to be kept at max high screen distance in first wild zone to avoid a broken sprint/jump attack that results in a death sometimes. Brawlers will jump directly on you if moving linearly towards them which can be annoying sometimes. Spiders, meatballs and shadow-crawlers cannot die from punching mits. Meatballs will always explode into 2 smaller meatballs that will also explode into 2 smaller meatballs each, except on the special meatball round 41. Nova-5 Crawlers gas will slow you and speed up enemies. You will die if too many zombies run through where a Nova-5 crawler is killed.
THE 9-2-9 DASH REPLENISH METHOD
You should get 9 lives out of the first WILD zone pretty easily if you get the 2 lives from Silverback Slideways and gather the life that spawns in the first wild zone and the life that always spawns after the first gate past the bonus room. Get the 4 speed boosts in the bonus room. In the 2nd zone there will always spawn 3 powerups on the north side of the fountain to the bonus treasure room. Loot the nuke room for max nukes. loot all 4 dungeons front entrances on your way to the round 4 Fate for a chance at more keys/lives. Collect the extra lives and nukes on fate mountain. The keys and lives on the lava islands and across the fire maze. You should be at 9-9-9 or at least 9-2-9 using dashes by the end of round 4's wild zone. Bosses now drop power ups (lives/dashes/nukes/keys) as well. Using your dashes first lets you replenish them back to 2 with your Furious Feet. Only use nukes if you are out of dashes and about to die.
INVINCIBILITY COOLDOWNS
Taking advantage of invincibility in this game is a huge part of gameplay and completely necessary to get as far as possible. You get 10 seconds of invincibility when you enter first person mode by picking up the green map power up. Also when you exit first person you get 3 seconds of invincibility. You get 10 seconds of invincibility after you are upped from going down indicated by a green circle around your character (after 7 seconds it turns yellow for 3 seconds). You are almost invincible with the boxing gloves while spinning except for certain enemies. You are invincible in vehicles (helicopter/tank/mech suit). You are invincible for 2 seconds after using a dash or nuke.
OTHER BOSS/SPECIAL ROUNDS -
ROUND 28 - SIX ARMS & A HOT TUB - Gegenees Underboss - killing boss ends round, use dashes then a few well timed nukes. On solo the boss has less health than co-op.
ROUND 32 - Shock Therapy - Introduction to electric zombies (electric poles/balls have no effect on them)
ROUND 36 - Blightfather Underboss - spawns Nova-5 Crawlers from little green eggs that can be shot. Focus on boss and nuke a few times to clear when Nova-5 Crawlers get close. Normal round keeps on going after boss dies.
ROUND 41 - SPAGHETTI & MEATBALLS - Meatball only round, meatballs don't split like usual. Rounds 41-44 will be insanely hard unless you train the zombies in an S-pattern on the opposite side of the map from the ramp. Zombies spawn less on this side of the map; use dashes when you get in trouble. Burn lives if you are maxed out and about to earn more. TIP- Pushing against the ramp on the meatball rounds allows you to be un-targeted for Round 41.
ROUND 45 - Spectral Wolves & Werewolf Underboss - This is the hardest part of the game because usually you will be low on lives from the Blood rounds. Focus on dogs and take zombies out. Zombies eventually run out while fighting boss.
ROUND 49 - Mangler Round - use invincibility methods to take out all the manglers, there will be an overwhelming amount of them. Best to a nuke or two to clear out a lot when things get too insane.
ROUND 60 WILD - Skeleton Boss - take out spawners, avoid purple balls
ROUND 61 - Margwa - don't go to the middle of the map right away
MAMABACK - Train zombies around edges of map and avoid electric poles. Mamaback has a lot of health so try to bring many lives/nukes.
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