How has MechWarrior online grown in 8 years? Has it grown in 8 years? Compared to other similar titles, no. Although MechWarrior Online is the best MechWarrior we've had - at least the best mulitplayer MechWarrior - PGI never really invested into it. If you played around closed/open beta and are checking back to see how it's evolved - you probably won't see the progress you're looking for.
A MechWarrior Online Analysis.
MechWarrior 5 Review: [ Ссылка ]
MechWarrior Online Faction Play Analysis: [ Ссылка ]
0:00 Introduction
1:31 What has changed
2:02 What hasn't changed
2:45 Part 1: The good - art direction and core mechanics
4:08 The paper doll and mech geometry comparisons
8:40 Weapon *design* (not necessarily balancing) comparisons
15:39 Part 2: The Bad - ambience, experience, progress, and support
19:47 The sound design
25:05 The match design - game sizes
26:27 The golden triangle
29:50 Why the golden triangle is rare
30:04 12 v 12 and player agency
37:30 The Deathball and Nascar
41:32 The game modes
43:12 Conquest - your best chance at golden triangles
45:48 The losing experience
47:47 MWO's greatest needs
48:08 The quirks and skills system
51:56 Good luck learning anything about MWO
52:41 What we still don't have:
53:30 GIVE ME A CUSTOMIZABLE HUD DAMMIT
53:51 Comparing MWO to WarThunder
55:09 What to do with MWO
58:00 The 2021 Roadmap
#mechwarrior #mechwarrioronline #battletech #mechwarrior5mercenaries #mechwarrior5 #mwo
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