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💬 Scriptable Objects are an excellent Unity feature, they let you store data in discrete files, super useful for defining things like Items, Weapons, Skills or event some Level Data.
Definitely learn about Scriptable Objects if you've never used them.
However as amazing as they are, they are NOT supposed to be used to save data, they are intended only for Read Only data. If you try saving data in a Scriptable Object you're going to have some very confusing issues when you make your final build.
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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
You can see my games at www.endlessloopstudios.com
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