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As we all know, the balancing in Fallout 4 is Laughably bad. The bullet sponges bullet can get pretty bad. Well fortunately, I was able to fix all of that in a previous video, so for this one, I want to focus on the core gameplay mechanics, because the gameplay is very one dimensional. There's not much depth to it. So we need to give the player more abilities and skills they can utilize. We need to upgrade Fallout 4 into a modern videogame, because it's heavily outdated, and when i say outdated, I mean it was outdated on release in 2015. The VATS system especially needs a huge overhaul, because it's super clunky and frustrating to use. But I'll also be focusing on overhauling enemies, the injury system, the cover system, and a new dodging mechanic.
0:00 What's the big problem eh?
2:17 DIS PLATE
3:22 A Better version of VATS
VAFS : [ Ссылка ]
6:48 Better aiming
RAW INPUT: [ Ссылка ]
7:53 Enemies are too damn slow
HHO : [ Ссылка ]
9:40 Grab Attacks
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10:12 Injury Overhaul
HHO (Again) : [ Ссылка ]
12:38 Time to git gud...
FPS DODGE : [ Ссылка ]
3rd Person Dodge : [ Ссылка ]
Addon for balancing and iframes: [ Ссылка ]
14:44 Taking cover like a pro
Uneducated Shooter : [ Ссылка ]
#fallout #fallout4 #fallout4mods
My Discord : [ Ссылка ]
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