Sorry for content drought lately!
Today I showcase a very cheap and simple to build sculk sensor and shrieker farm that produces 11k drops per hour, including 10k sensors and 1k shriekers. This makes use of path blocks to prevent sculk veins from generating on the sides (credit to nthdustrialist on Discord for this, thanks nth!) and also waterlogging it so that the sculk is carried away into a separate water stream to be collected by the player, rather than spamming a lot of hopper carts under each sculk block, which I find expensive because we aren't allowed iron farms on my server.
ilmango's video on sculk charge manipulation:
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Schematic
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Discord Server
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Ещё видео!