Advanced Whale - Quite different from 2d whales, since now not whole slices of the level react to the players movement. Three lessons are learned...
Level 1: We learn that in 3D space, the whale is removed when none of its beams hits a surface anymore.
Level 2: Solid blocks block the beams, one has to be careful not to maneuver the whale into enclosed spaces.
Level 3: It is important not to push the whale off to where you can't reach it. That's why in this level we move the whale along those sides of the cube which have blocks standing out of them. These blocks give elevated positions, which are needed to push the whale onto other sides of the cube or into it.
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