Developers Caleb Cash and Walter Hockbrueckner analyze the upcoming game Odin Valhalla Rising. They take a look at the environment, the gameplay, the UI, and the general design of the game. Caleb and Walter explain in simple terms how development works nowadays and what is appealing to gamers. Enjoy the beautiful environments that Odin Valhalla Rising has to offer.
Odin Valhalla Rising is an open world MMORPG. As the name suggests, the main theme here is Nordic Mythology. The game wants to feature the battles that happened in Valhalla, a world ruled by the god Odin. There will be no loading times between sections of the map. Players will be able to explore on foot or with mounts, both on the ground and in the air. The developers also used motion capture for characters. The game is developed by Lionheart Studio and will be published by Kakao Games, for PC and Mobile. It is set to release sometime in 2021.
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Check out Odin Valhalla Rising from Lionheart Studio on YouTube for the latest information about the game:
YouTube: [ Ссылка ]
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0:00 - Intro
0:52 - Discovering the world of Odin Valhalla Rising (biomes)
2:34 - Gameplay (mounts, cities, actions in the world)
5:26 - Atmosphere of the game
6:25 - Motion Capture
7:02 - Conclusion for Time to Dev Episode 4, Odin Valhalla Rising
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