Weirdness is baked into the Sega's DNA, and it's what's helped the company stand out - from the outlandish arcade games of the 80s through to the multi-million dollar folly of the original Shenmue.
That said, and looking back to the 16-bit era of the 1990s, for some reason, the Sega Genesis seemed to encourage a bit more creativity than most other systems When it worked, it made for some pretty remarkable titles. But when it didn’t, things often got weird.
The Mega Drive was home to some pretty strange titles, but there have been a few that, even by Sega standards, were pretty, um… inspired. Not all games are created equal. Some games are controversial; some are notoriously addictive; some are imaginative and beautiful, others break into your home and smash every remaining shred of understanding you had left.
This video goes through the entire history of the console that gave birth to Sonic, looking for the most bizarre and strange titles ever created for the system. Some are true gems, others rarities for video game archeologists. Get to know them!
Intro and Outro Music
Aries Beats "Synthwave Dreams 2020" is provided under a Creative Commons Attribution 4.0 license [ Ссылка ]...
Source: [ Ссылка ]
Games Featured
0:00 Intro
0:21 1988 Osomatsu-kun: Hachamecha Gekijō
0:58 1990 Atomic Robo-Kid
1:28 1990 Trampoline Terror!
2:05 1991 Decap Attack
2:45 1991 ToeJam & Earl
3:16 1991 Beast Wrestler
4:00 1992 Bio Hazard Battle
4:31 1993 Haunting Starring Polterguy
5:14 1993 Wiz 'n' Liz
5:51 1993 Puggsy
6:24 1993 Barney's Hide & Seek Game
6:58 1994 Earthworm Jim
7:36 1994 Boogerman: A Pick and Flick Adventure
8:14 1994 Shaq-Fu
8:48 1994 Bubba 'n' Stix: A Strategy Adventure
9:19 1994 Ballz 3D: Fighting at Its Ballziest
9:51 1994 Panorama Cotton
10:36 1994 Dynamite Headdy
11:22 1995 The Ooze
12:00 1995 Alien Soldier
12:35 Outro
⚠️ All gameplay recording, game curation and opinions included in this video, as well as editing is completely done by me
Bits & Beats creates videos about the history of video games. In this channel you'll find comparisons, retrospectives, technical analysis, but, mostly, game curations with the idea of having an important task of preserving video games, and make them relevant to society at large.
Curation isn't just about digging up neat games, but it's also about preservation, interpretation, and using one's knowledge to make it relevant to people. With my videos I want older gamers to look back and remember the influence of video games on their lives, and new gamers to understand the larger context of the series they're playing for the first time today.
I put significant time and creative effort into each one of my videos, including research, digging into archives, playing video games and recording hours of footage, selecting specific clips, writing reviews for each title, and making a very careful video editing in the way to transmit both educational and entertaining values to my audience. Every video takes a lot of hours to produce, because I strive to give my audience a consistent, high-quality content.
Fidelity and preservation of the video games is essential in Bits & Beats, so the recordings are made with the highest bitrate quality. It is done this way to preserve original game look and sound through modern footage, with no superfluous additions. I recommend you watch the video at 4K and 60 frames per second to get the best possible viewing experience.
I hope you enjoy my videos and find them useful!
#BITSANDBEATS #segagenesis #megadrive
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