Join me as I play through Assassin’s Creed Unity.
We play through the game as Arno Dorian, a native Frenchman, born into the Assassin Order. After circumstances which occur during Assassin’s Creed Rogue, Arno is adopted, unknowingly that his new family have high positions within the Templar Order, and his new father figure is the Templar Grandmaster. After his adoptive father is murdered, Arno sets out on a quest that brings him into the Brotherhood of Assassins, and sets him on a course for redemption.
Arno has a love interest in Elise De LaSerre, his adoptive sister, also investigating about her father’s death, fully aware of his place in the Templar Order, and the reasons behind his murder become much more complex than previously thought. We also meed some influential characters from the French Revolution in the Marquis de Sade, Napoleon Bonaparte and Maximilien de Robespierre.
Keeping the main focus of gameplay from previous titles there have however been some pretty radical changes. Free running has been altered so that Arno uses parkour to get up and down the buildings. We have the introduction of a new multiplayer type, co-operative multiplayer. Sooner than the multiplayer of previous titles these resemble the single player campaign and work in a similar fashion to the multiplayer from WatchDogs, where the player always appears as Dorian on their screens but other players appear as npc’s from the Brotherhood.
We’re set as a nameless “Player” working their way through Templar approved historical episodes, when we’re contacted by the mysterious Assassins and gently persuaded to dive into the chaos of the French Revolution and discern whatever secrets that both factions want before the other. Along with some rather “odd” occurrences too…
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