Which is the better weapon to place in our large slots? Should we use neutron launchers? how about cloud lightning? Is the secret really to use kinetic artillery? Lets dive in and find out.
I have run a series of tests to determin which weapons are the best to use when you fight enemy ships in Stellaris. By pitting fleets composed of only designs of the same weapon against each other in a battle royale a victor has emerged! There are also a few extra tests I ran afterwards just to div einto the topic in a little more detail.
Chapters:
0:00 Intro
1:08 Experimental setup
2:22 Ship designs
3:25 Results: neutron launchers vs kinetic artilery
4:32 Results: kinetic artilery vs cloud lightning
6:16 Results: neutron launchers vs cloud lightning
7:50 Matched defense designs
8:40 Results: matched defense
10:01 A sprinkle of kinetic artillery
10:48 Results: mixed designs
12:43 Summary
Stellaris Version 3.0.3
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