My work: [ Ссылка ]
Model based on concept of Becca Hallstedt: [ Ссылка ]
Timelapse of low poly model (1000 Tris) :
modeling and preparing high poly: 00:00
sculpting high poly: 20:23
some basic retopology: 26:48
seams and uv mapping: 32:30
3d Painter - normal bake, materials and paint: 35:48
render: 39:33
It took me about 6 hours and 30 minutes. Timelapse is mixed - Blender modeling is 8x, sculpting is 16x, some small parts like uv map or Adobe 3d Painter may be slower. Projecting texture would have much better effect, but wanted to try other workflow, so basic use of 3d Painter it is.
Enjoy the video!
Music: [ Ссылка ]
Ещё видео!