Another CAVE 1-ALL, this time Progear!
This game was a lot of fun. There are a lot of fun bullet patterns, which go very nicely with the bullet-canceling mechanic. That and the variety of enemy spawn locations (and scrolling directions in stages 4 and 5) encourage you to move around a lot and utilize the whole screen, something I really like, and you rarely feel like you're completely walled in by unavoidable bullets (since if the bullets are that dense you can just cancel them).
I'm not a fan of the huge emphasis on no-miss no-bomb for scoring but the cancelling part is very fun. I might put some more time into this trying to improve my scores and survival, though a 2-ALL doesn't seem like it's going to happen anytime in the foreseeable future.
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