In today's episode of The White March Part II we grapple across an icy crevasse of doom to explore caves filled with mad monks!
Pillars of Eternity is back with The White March Part II! In this let's play we continue the adventure s of Alana and her friends as we explore The White March and its surrounding areas in search of loot and glory. This let's play gameplay of The White March Part II is from the PC version.
Pillars of Eternity gameplay playlist -
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Pillars of Eternity - The White March Part II game information:
Pillars of Eternity -The White March Part II is the conclusion to the grand expansion pack for Obsidian’s critically acclaimed RPG, Pillars of Eternity. Returning to the frozen north, your party will learn additional secrets about the gods of Eora as they adventure through brand new content. With the aid of a new companion, your party will face challenging new enemies and bosses.
Pillars of Eternity - The White March Part II gameplay:
Main Features:
Climactic Conclusion: Part II offers a climatic conclusion to the White March story, adding a wealth of new content to the world of Pillars of Eternity.
Higher Character Levels: Two new character levels have been included, adding dozens of new and unique abilities to the game while raising the level cap from 14 to 16.
Story Mode: For people who would love to experience the rich and deep story of Pillars of Eternity, Story Mode lets players get through combat more quickly.
Stronghold Improvements: The player stronghold has been updated to give special rewards, add rich stories, and present new challenges.
New Barbarian Companion: With the introduction of Maneha the Barbarian, all 11 classes of Pillars of Eternity now have a unique companion representing them, each with their own personalities and quests.
Expanded Skill Uses: Both the Athletics and Survival skills have been updated to be more compelling, allowing for greater choices in making unique characters that are tailored to your playstyle.
Improved UI: The character action bar has been made more streamlined, there is better feedback during combat, and there is a more comprehensive breakdown of your characters' stats.
Knockout Injuries: There is now an optional difficulty feature
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