The X-Files Game is an interactive movie point-and-click adventure video game developed by HyperBole Studios and published by Fox Interactive. The game was released for Microsoft Windows, Mac OS and PlayStation in 1998, and is based on the television series The X-Files.
The game takes place somewhere within the timeline of the third season of The X-Files series. The story follows a young Seattle-based FBI agent named Craig Willmore (played by Jordan Lee Williams) who is assigned by Assistant Director Walter Skinner to investigate the disappearance of agents Fox Mulder and Dana Scully, who were last seen in the Everett, Washington area. In order to follow their trail, Agent Willmore must use a variety of tools along the way, including night vision goggles, a digital camera, PDA (an Apple Newton), and lock picks, as well as law enforcement gear such as an evidence kit, standard-issue handgun, handcuffs, and even his badge. During his assignment he is partnered with a Seattle Police Department detective named Mary Astadourian (played by Paige Witte), and a minor romantic subplot involves a relationship developing between the two.
Several of the actors from the TV series reprise their roles in the game, including David Duchovny (Mulder), Gillian Anderson (Scully), Mitch Pileggi (Skinner), Steven Williams (X), Bruce Harwood, Tom Braidwood and Dean Haglund (The Lone Gunmen) and—very briefly and depending upon the outcome of the game—William B. Davis (The Smoking Man). The game is set and was filmed in Seattle. The TV series actors filmed their relatively brief appearances in the game just before entering production on the feature film. The game's plotline involves aliens taking over the bodies of humans and contains many references to the show's extraterrestrial mythology. During the course of the game the "present day" date of April 1996 is displayed alongside certain locations, placing this "episode" after the season three episode "Avatar" and before "Wetwired" , which take place March 7 and April 27 respectively. This time is also after the first incident with the alien black oil in the episode "Piper Maru" of the third season.
The screenplay for The X-Files Game was written by Richard Dowdy, Greg Roach and Frank Spotnitz, from a story by Chris Carter and Frank Spotnitz.
The game uses a point-and-click interface, uses full motion video technology called Virtual Cinema, and includes a large number of cut scenes. Included in the gameplay are numerous occasions in which the player can alter other character's attitudes and reactions depending upon responses and actions (or inactions). Dubbed "UberVariables", certain decisions made by the player can set them along one of three tracks: Paranoia (Willmore will start seeing things like twitching corpses and shadowy figures), Loss (messages from his ex-wife are kinder), and "The X-Track" (more details are revealed about mytharc-related conspiracies). The player can also affect Willmore's relationship with Astadourian positively and negatively based upon how he responds to her suggestions and ideas.
Developer(s) HyperBole Studios
Publisher(s) Fox Interactive
SCEE (EU, PS1)
Director(s) Greg Roach
Producer(s) Phil Peters
Designer(s) Greg Roach
Programmer(s) Pete Isensee
Melanie McClaire
Artist(s) Jeanne Franz
Writer(s) Richard Dowdy
Greg Roach
Composer(s) Paul Wayne Hiaumet
Mark Snow
Platform(s)
Microsoft Windows
Mac OS
PlayStation
Release Microsoft Windows
NA: June 11, 1998[1]
EU: September 29, 1998
Mac OS
NA: June 1998
PlayStation
NA: October 13, 1999
EU: January 9, 1999
Genre(s) Interactive movie, point-and-click adventure
Mode(s) Single-player
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