In this tutorial, I cover the Rise and Fall behavior in GameGuru Max, perfect for adding eerie and suspenseful moments to your game. 🎃
Watch as I demonstrate how this behavior can be used to make objects rise mysteriously, creating unsettling tension, before they drop or are thrown. 👻
Whether you're designing a horror scene or building a suspenseful atmosphere, this feature is a great way to add dynamic and creepy interactions to your environment.
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Credits:
"Halloween pumpkin" ([ Ссылка ]) by monsieurmo is licensed under Creative Commons Attribution ([ Ссылка ]).
"Halloween Pumpkin - low poly" ([ Ссылка ]) by Karolina Renkiewicz is licensed under Creative Commons Attribution ([ Ссылка ]).
"Halloween pumpkin" ([ Ссылка ]) by Nick Kotik is licensed under Creative Commons Attribution ([ Ссылка ]).
"An Animated Cat" ([ Ссылка ]) by Evil_Katz is licensed under Creative Commons Attribution ([ Ссылка ]).
"Coat Rack" ([ Ссылка ]) by martn00 is licensed under Creative Commons Attribution ([ Ссылка ]).
"Victorian curtains" ([ Ссылка ]) by BATRIC_18 is licensed under Creative Commons Attribution ([ Ссылка ]).
girl scream by bevibeldesign -- [ Ссылка ] -- License: Creative Commons 0
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