The spread of online misinformation poses serious challenges to societies worldwide. There are multiple ways to fight against the spread of fake news and disinformation and serious video games are one of the developing and fascinating tools to raise awareness of the harm of disinformation and combat the malign influence online. The Digital Communication Network is designing another thematic series of events titled “Serious Games Against Disinformation” to highlight the importance of the game industry focusing on social issues. Through our partners and experts from all over the globe, we will be discussing different approaches towards the games in various geographies, as well as looking at case studies of certain games which promote digital and media literacy.
Speakers
-Ernesto Núñez Chacón, Founder & Director of La Doble Tracción, Costa Rica
-Eva Sofía Muñoz, Journalist, Honduras
-Felix Staicu, co-founder of Cyber Dacians and the co-founder of Intel4Patriam, Chile
Moderator
Nikos Panagiotou, Associate Professor, Head of DCN Global, Greece
This event is co-organized by Digital Communication Network and World Learning and is part of DCNSEE’s Ideas in Action – Digital Engagement, a series of virtual events launched in the context of the COVID-19 crisis.
DCN is supported by the U.S. Department of State’s Office of Citizen Exchanges. Digital Communication Network created in 2015, is a 7.000 member strong collaborative network that connects professionals from a variety of fields and different regions of the world, committed to have an impact in the new information space.
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