Since mob rework is one of the major part of this 2.1 update, I expected Legendary Island to be changed in unique way, but what I found here was... disappointing.
No mobs are actually reworked, but only overall stats are heavily increased, while trying to decrease our damage... In short, this is mere artificial difficulty.
I won't deny that Legendary Island has been power creeped so far, but honestly I don't know if this is what I really wanted. (at least this feels like doing LI before spell bound e)
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