Walking through walls using a debug code.
007C:8D Hold select to walk through walls, hold start to disable random battles.
All of these doors just spit you right back out. I've noticed that this game only loads up a limited amount of doors, which is based on where your previous exit was. Walking through walls to get to other regions of the world map without using a whirly bird causes these doors to not activate, and thus go nowhere.
Another interesting thing is that when you exit to the snowfield the ENTIRE world turns to ice, and you can explore it like this by walking through the mountains.
Defeating the last boss sends you to an incomplete version of the world map. Normally there is no escape, but with this code you can see just how small this part of the world is.
Ещё видео!