This video provides and overview of a single-camera photogrammetry process for creating a custom Metahuman in the likeness of a real person.
Some tips for photogrammetry photography are shared including use of strobes and cross polarization to cancel specular reflection on real-world skin. Photogrammetry process is shown using Reality Capture.
All software tools used are free or low cost....
XnView: [ Ссылка ]
Reality Capture: [ Ссылка ]
Unreal Engine: [ Ссылка ]
Metahuman Mesh To Metahuman Plugin: [ Ссылка ]
Epic's Official 6min Tutorial for the Plugin: [ Ссылка ]
MetahumanCreator: [ Ссылка ]
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