In this example by Lionel VICIDOMINI, adding Optical Glow from VFX Suite to particles is a fast way of treating sparks made in Particular, to make them more realistic
You can further enhance this by placing an exposure effect before Optical Glow, which is a 32bpc effect in After Effects, and can generate bright HDR values.
Note: Set your After Effects project to 32bpc.
More info here: [ Ссылка ]
[ Ссылка ]
"Glows tend to be brighter and more realistic in 32-bpc projects, because the high dynamic range in a 32-bpc project prevents the color values of the glow from being clipped. Consider working in 32-bpc color for this reason, even if footage items don’t contain high–dynamic range color values."
Lionel Vicidomini is a French motion designer, based in Paris, working for advertisement and television. He’s also an Adobe Certified Instructor (ACI) and teacher in Institut National de l’Audiovisuel in Motion Design and several others training centers. Lionel uses both Cinema 4D and After Effects extensively for his work to intricately link the 2D and 3D worlds seamlessly. He is also the author of many online training videos, for Video2brain, LinkedIn Learning and fr.tuto.com, one of the founders of the French site motion-cafe.com, and the translator of the french UI
of Cinema 4D. [ Ссылка ]
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