A Simple, High-Quality and High-Performance lighting system made in Game Maker Studio 2. Learn how to make lighting systems like Celeste and Carrion! Understand how it was made through visuals of the algorithm and see how it compares with other implementations.
UPDATE: You can try out the Lighting system here:
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Blog post:
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Tutorial Part 1:
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Note: performance results may vary from different setups. 5000 lights was achieved using a Ryzen 2600 with Nvidia RTX 2070 with the CPU being the bottleneck
Blog Links:
FatalSleep's QRT - [ Ссылка ]
Mike Daily's Realtime 2D lighting -[ Ссылка ]
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Noel Berry's Remaking Celeste Lighting -[ Ссылка ]
Red Blob Games' 2D Visibility - [ Ссылка ]
Nicky Case's Sight and Light - [ Ссылка ]
Music by Mewmore - Twinleaf Town (Pokémon Diamond & Pearl Remix)
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Itch.io:
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Instagram:
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Twitter:
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Fastest 2D Dynamic Lighting System in GMS2
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