This is like my fourth revamp with Plague Warden... God help me...
Advantage: Air combat units can consume infested units which can heal themselves and mutate the infested into Volatile Infested and use them for their new abilities.
Infested Banshees can load up to 8 Infested infantry and can launch their cargo at a ground target as well as spawning a Volatile Infested every 30 seconds.
Infested Liberators can now fire 4 salvos of Volatile Infested.
Brood Queens can consume infested units and infest any structures (I decreased the efficiency for balance reason).
Disadvantage: Infested Civilians have 30% reduced timed life and air combat units costs additional 30% gas.
Infested Structure Top-bar ability is disabled.
Broodling Gestation and Aggressive Incubation upgrades are disabled.
Another case of a quality of life feature turned into a prestige. This prestige is bland, stupid and boring as hell, so this time I gave Liberators and Queens some love of new abilities.
I increased the gas price by 30% but this ain't too much of a problem since you can just spam infested marines (trust me your minerals will float).
Oh I also decreased the I.B cargo to 8 because 16 cargo causes f@ckton of lags (this solution ain't too effective tho).
Music used:
Down with the Sickness is composed and performed by Disturbed: [ Ссылка ]
#starcraft2coop #stukov #plaguewarden
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