Here are 10ish rules that you might have missed
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Time Stamps
0:00 Intro
0:30 Free Actions can NOT be used in middle of an action
2:45 TRAPS ACTIVATES IMMEDIATELY, NO FREE ACTIONS
4:23 FREE ACTION - TORCH TRACK
5:06 FREE ACTION - TORCH TRACK TRIGGERS BEFORE OPENING ROOMS
5:50 TORCH DIE TRIGGERS AFTER RESOLVING ATTACK
6:55 NOTHING TRIGGERS WHEN MOVING UP THE TORCH TRACK
7:53 YOU CAN TAUNT THE BOSS OUT OF HIS LAIR
8:58 SPELL ACTIONS VS SPELL ATTACKS
10:19 MULTIPLE TARGETS - ONLY 1 RETALIATES
11:12 IF ENEMY MOVES INTO YOUR ROOM YOU MAY CONTINUE TO MOVE
12:13 SUCCESSFUL SPELL = ROLL AND PAYMENT OF FOCUS
13:15 GAIN FOCUS BEFORE PAYING FOR SPELL
14:07 OUTRO
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