A short test for creating liquid simulation in Maya with Bifrost and exporting it to Unreal Engine 4 via Alembic Cache.
Part one shows just the resulting animation. Part 2 shows some additional spheres with unreal physics.
PC Specs:
2x Intel Xeon E5-2620 @ 2.0 Ghz (12 Cores)
Nvidia Quadro K5000
32 GB Ram
Windows 10 Pro.
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